ARROW_DAMAGE Provides extra damage when shooting arrows from bows
ARROW_FIRE Sets entities on fire when hit by arrows shot from a bow
ARROW_INFINITE Provides infinite arrows when shooting a bow
ARROW_KNOCKBACK Provides a knockback when an entity is hit by an arrow from a bow
DAMAGE_ALL Increases damage against all targets
DAMAGE_ARTHROPODS Increases damage against arthropod targets
DAMAGE_UNDEAD Increases damage against undead targets
DEPTH_STRIDER Increases walking speed while in water
DIG_SPEED Increases the rate at which you mine/dig
DURABILITY Decreases the rate at which a tool looses durability
FIRE_ASPECT When attacking a target , has a chance to set them on fire
KNOCKBACK All damage to other targets will knock them back when hit
LOOT_BONUS_BLOCKS Provides a chance of gaining extra loot when destroying blocks
LOOT_BONUS_MOBS Provides a chance of gaining extra loot when killing monsters
LUCK Decreases odds of catching worthless junk
LURE Increases rate of fish biting your hook
OXYGEN Decreases the rate of air loss whilst underwater
PROTECTION_ENVIRONMENTAL Provides protection against environmental damage
PROTECTION_EXPLOSIONS Provides protection against explosive damage
PROTECTION_FALL Provides protection against fall damage
PROTECTION_FIRE Provides protection against fire damage
PROTECTION_PROJECTILE Provides protection against projectile damage
SILK_TOUCH Allows blocks to drop themselves instead of fragments (for example , stone instead of cobblestone)
THORNS Damages the attacker
WATER_WORKER Increases the speed at which a player may mine underwater